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<channel>
	<title>B. Teunisse</title>
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	<link>http://teunisse.wordpress.com</link>
	<description>Bas Teunisse online portfolio and blog</description>
	<lastBuildDate>Wed, 28 Dec 2011 16:44:42 +0000</lastBuildDate>
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		<title>B. Teunisse</title>
		<link>http://teunisse.wordpress.com</link>
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		<item>
		<title>Harbor screenshots &#8211; Almost done!</title>
		<link>http://teunisse.wordpress.com/2011/12/28/harbor-screenshots-almost-done/</link>
		<comments>http://teunisse.wordpress.com/2011/12/28/harbor-screenshots-almost-done/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 16:42:52 +0000</pubDate>
		<dc:creator>Bas Teunisse</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://teunisse.wordpress.com/?p=167</guid>
		<description><![CDATA[Hey ppl, I&#8217;m almost done with my harbor scene. Here are a few screenshots that I&#8217;ve made today. A last few things I&#8217;d like to add before call it are: - More flags - Chimneys with smoke - A floor for the marketplace (with dirt and hay etc) - a figurehead for the ships. - [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=teunisse.wordpress.com&amp;blog=9065911&amp;post=167&amp;subd=teunisse&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hey ppl,</p>
<p>I&#8217;m almost done with my harbor scene. Here are a few screenshots that I&#8217;ve made today.<br />
A last few things I&#8217;d like to add before call it are:<br />
- More flags<br />
- Chimneys with smoke<br />
- A floor for the marketplace (with dirt and hay etc)<br />
- a figurehead for the ships. <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
- Some plants and flowers here and there</p>
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			<media:title type="html">kratilim</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/281211_01.png" medium="image">
			<media:title type="html">Photobucket</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/281211_03.png" medium="image">
			<media:title type="html">Photobucket</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/281211_02.png" medium="image">
			<media:title type="html">Photobucket</media:title>
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	</item>
		<item>
		<title>New website!</title>
		<link>http://teunisse.wordpress.com/2011/12/19/new-website/</link>
		<comments>http://teunisse.wordpress.com/2011/12/19/new-website/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 18:03:06 +0000</pubDate>
		<dc:creator>Bas Teunisse</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://teunisse.wordpress.com/?p=165</guid>
		<description><![CDATA[I&#8217;ve been hard at work on a new website! I&#8217;m very busy with designing it and making sure all the good stuff is on it. It&#8217;s not done yet but you can all view a wip here: http://www.basteunisse.com While I&#8217;m working on that I&#8217;m still working on my harbor scene. I hope to finish it [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=teunisse.wordpress.com&amp;blog=9065911&amp;post=165&amp;subd=teunisse&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been hard at work on a new website! I&#8217;m very busy with designing it and making sure all the good stuff is on it. It&#8217;s not done yet but you can all view a wip here:</p>
<p><a href="http://www.basteunisse.com" title="http://www.basteunisse.com">http://www.basteunisse.com</a></p>
<p>While I&#8217;m working on that I&#8217;m still working on my harbor scene. I hope to finish it by the end of the year. So much to do in so little time!</p>
<p>see you next time!</p>
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			<media:title type="html">kratilim</media:title>
		</media:content>
	</item>
		<item>
		<title>Scene Update &#8211; Not standing still</title>
		<link>http://teunisse.wordpress.com/2011/08/20/scene-update-not-standing-still/</link>
		<comments>http://teunisse.wordpress.com/2011/08/20/scene-update-not-standing-still/#comments</comments>
		<pubDate>Sat, 20 Aug 2011 11:17:51 +0000</pubDate>
		<dc:creator>Bas Teunisse</dc:creator>
				<category><![CDATA[3D Artwork]]></category>
		<category><![CDATA[[env] Harbour]]></category>

		<guid isPermaLink="false">http://teunisse.wordpress.com/?p=162</guid>
		<description><![CDATA[To show everbody that I&#8217;m not standing still here is an update on my scene. I&#8217;ve decided to change the goal to a scene instead of a remake of heretic lvl01 because I just don&#8217;t have the time to commit to such a large scale project. So I&#8217;ve revamped the project to a single scene. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=teunisse.wordpress.com&amp;blog=9065911&amp;post=162&amp;subd=teunisse&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>To show everbody that I&#8217;m not standing still here is an update on my scene. I&#8217;ve decided to change the goal to a scene instead of a remake of heretic lvl01 because I just don&#8217;t have the time to commit to such a large scale project. So I&#8217;ve revamped the project to a single scene. In this case a 17th century harbour. Here are some wip pictures to keep you amused:</p>
<p><img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Ship_WIP_01.png" alt="Work in progress - ship" /></p>
<p><img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Shot_01.png" alt="Work in progress shot" /></p>
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			<media:title type="html">kratilim</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Ship_WIP_01.png" medium="image">
			<media:title type="html">Work in progress - ship</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Shot_01.png" medium="image">
			<media:title type="html">Work in progress shot</media:title>
		</media:content>
	</item>
		<item>
		<title>Modular assets</title>
		<link>http://teunisse.wordpress.com/2011/06/23/modular-assets/</link>
		<comments>http://teunisse.wordpress.com/2011/06/23/modular-assets/#comments</comments>
		<pubDate>Thu, 23 Jun 2011 14:59:32 +0000</pubDate>
		<dc:creator>Bas Teunisse</dc:creator>
				<category><![CDATA[3D Artwork]]></category>
		<category><![CDATA[[env] Harbour]]></category>

		<guid isPermaLink="false">http://teunisse.wordpress.com/?p=158</guid>
		<description><![CDATA[Short update: I&#8217;m working on modular assets for the heretic level remake. I&#8217;m planning on creating a base house set so I can create a lot of different houses from one set. Here is a preview of the look of it. Textures aren&#8217;t final yet and I&#8217;m going to create a shader in UDK that [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=teunisse.wordpress.com&amp;blog=9065911&amp;post=158&amp;subd=teunisse&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Short update: I&#8217;m working on modular assets for the heretic level remake. I&#8217;m planning on creating a base house set so I can create a lot of different houses from one set. Here is a preview of the look of it. Textures aren&#8217;t final yet and I&#8217;m going to create a shader in UDK that I can use to tweak the colour tint to get a lot of variation. Enjoy!</p>
<p><img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Heretic_E1M1_House_wip.png" alt="Modular House WIP" /></p>
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			<media:title type="html">kratilim</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Heretic_E1M1_House_wip.png" medium="image">
			<media:title type="html">Modular House WIP</media:title>
		</media:content>
	</item>
		<item>
		<title>New project! Project Heretic E1M1</title>
		<link>http://teunisse.wordpress.com/2011/06/15/new-project-project-heretic-e1m1/</link>
		<comments>http://teunisse.wordpress.com/2011/06/15/new-project-project-heretic-e1m1/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 17:38:33 +0000</pubDate>
		<dc:creator>Bas Teunisse</dc:creator>
				<category><![CDATA[[env] Harbour]]></category>

		<guid isPermaLink="false">http://teunisse.wordpress.com/?p=148</guid>
		<description><![CDATA[Hi, After posting the final results of my Frozen temple environment, I thought&#8230; Why not share more than that. I&#8217;ve been doing some smaller stuff in between projects, but now I&#8217;ve decided to start something larger scale again. This time I&#8217;m going to re-create a level from one of my favorite old school games. The [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=teunisse.wordpress.com&amp;blog=9065911&amp;post=148&amp;subd=teunisse&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hi,</p>
<p>After posting the final results of my Frozen temple environment, I thought&#8230; Why not share more than that. I&#8217;ve been doing some smaller stuff in between projects, but now I&#8217;ve decided to start something larger scale again. This time I&#8217;m going to re-create a level from one of my favorite old school games. The very first level from Heretic. I&#8217;m not very far along yet, but here&#8217;s what I have thus far. The follwoing shots are a week old or so. (Next screen shots will feature houses I&#8217;m using for the outside area, based on old dutch architecture).</p>
<p>A screenshot of the original:</p>
<p><img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/HereticM1E1.png" alt="Original Heretic E1M1" /></p>
<p>My early WIPS:</p>
<p><img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/UDK2011-06-1518-25-58-98.jpg" alt="Update 15/06/11" /><br />
<img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/UDK2011-06-1518-27-32-17.jpg" alt="Update 15/06/11" /></p>
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		<media:content url="http://1.gravatar.com/avatar/3220ab3a80a51d148c3e53f17764e1c3?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">kratilim</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/HereticM1E1.png" medium="image">
			<media:title type="html">Original Heretic E1M1</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/UDK2011-06-1518-25-58-98.jpg" medium="image">
			<media:title type="html">Update 15/06/11</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/UDK2011-06-1518-27-32-17.jpg" medium="image">
			<media:title type="html">Update 15/06/11</media:title>
		</media:content>
	</item>
		<item>
		<title>Finished &#8211; Frozen Temple</title>
		<link>http://teunisse.wordpress.com/2011/06/15/finished-frozen-temple/</link>
		<comments>http://teunisse.wordpress.com/2011/06/15/finished-frozen-temple/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 17:29:55 +0000</pubDate>
		<dc:creator>Bas Teunisse</dc:creator>
				<category><![CDATA[3D Artwork]]></category>
		<category><![CDATA[[env] Frozen Temple]]></category>

		<guid isPermaLink="false">http://teunisse.wordpress.com/?p=146</guid>
		<description><![CDATA[Hi readers, I finished this environment back in February, but I haven&#8217;t had time to update the blog. Work is very demanding, so I haven&#8217;t pushed as much personal projects as I might have liked. Still This environment is finished. And I&#8217;m quite happy with it. I learnt a lot about shader stuff (the dynamic [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=teunisse.wordpress.com&amp;blog=9065911&amp;post=146&amp;subd=teunisse&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hi readers,</p>
<p>I finished this environment back in February, but I haven&#8217;t had time to update the blog. Work is very demanding, so I haven&#8217;t pushed as much personal projects as I might have liked. Still This environment is finished. And I&#8217;m quite happy with it. I learnt a lot about shader stuff (the dynamic snow shows that really well), efficient texturing, and efficient workflows. Still there is a LOT to learn. One major thing is that I want to develop the next environment more modular so building larger set-pieces will be easier. That and the flag animations really have to be animated in maya then rigged and brought into UDK for a far better performance&#8230; Anyway here are a few screenshots and a fly through for your pleasure.</p>
<span style="text-align:center; display: block;"><a href="http://teunisse.wordpress.com/2011/06/15/finished-frozen-temple/"><img src="http://img.youtube.com/vi/lmKvzqdIXOA/2.jpg" alt="" /></a></span>
<p><img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Frozen_002.png" alt="Frozen temple" /><br />
<img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Frozen_001.png" alt="Frozen temple" /><br />
<img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Frozen_003.png" alt="Frozen temple" /><br />
<img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Frozen_004.png" alt="Frozen temple" /></p>
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			<media:title type="html">kratilim</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Frozen_002.png" medium="image">
			<media:title type="html">Frozen temple</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Frozen_001.png" medium="image">
			<media:title type="html">Frozen temple</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Frozen_003.png" medium="image">
			<media:title type="html">Frozen temple</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Frozen_004.png" medium="image">
			<media:title type="html">Frozen temple</media:title>
		</media:content>
	</item>
		<item>
		<title>Quick update &#8211; Fly through</title>
		<link>http://teunisse.wordpress.com/2011/01/31/quick-update-fly-through/</link>
		<comments>http://teunisse.wordpress.com/2011/01/31/quick-update-fly-through/#comments</comments>
		<pubDate>Mon, 31 Jan 2011 09:17:03 +0000</pubDate>
		<dc:creator>Bas Teunisse</dc:creator>
				<category><![CDATA[3D Artwork]]></category>
		<category><![CDATA[[env] Frozen Temple]]></category>

		<guid isPermaLink="false">http://teunisse.wordpress.com/?p=142</guid>
		<description><![CDATA[The environment is shaping up pretty well. Still some more stuff to do like fire, adjusting the colors of some textures, More wood. a statue etc&#8230; But here you can see a fly through of its current state:<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=teunisse.wordpress.com&amp;blog=9065911&amp;post=142&amp;subd=teunisse&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>The environment is shaping up pretty well. Still some more stuff to do like fire, adjusting the colors of some textures, More wood. a statue etc&#8230; But here you can see a fly through of its current state:</p>
<span style="text-align:center; display: block;"><a href="http://teunisse.wordpress.com/2011/01/31/quick-update-fly-through/"><img src="http://img.youtube.com/vi/ySb_tNip9gw/2.jpg" alt="" /></a></span>
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			<media:title type="html">kratilim</media:title>
		</media:content>
	</item>
		<item>
		<title>Quick update; added some stuff</title>
		<link>http://teunisse.wordpress.com/2010/12/12/quick-update-added-some-stuff/</link>
		<comments>http://teunisse.wordpress.com/2010/12/12/quick-update-added-some-stuff/#comments</comments>
		<pubDate>Sun, 12 Dec 2010 22:32:40 +0000</pubDate>
		<dc:creator>Bas Teunisse</dc:creator>
				<category><![CDATA[3D Artwork]]></category>
		<category><![CDATA[All]]></category>
		<category><![CDATA[[env] Frozen Temple]]></category>

		<guid isPermaLink="false">http://teunisse.wordpress.com/?p=117</guid>
		<description><![CDATA[Hey there, I&#8217;ve been trying to figure out some way to make the place more alive. and I&#8217;ve come up with several ways to do so. I&#8217;ve added scafolding, chains and plants. I&#8217;m working on the ruins themselves, so they should replace the placeholder next week. I&#8217;m also trying to figure out a way of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=teunisse.wordpress.com&amp;blog=9065911&amp;post=117&amp;subd=teunisse&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hey there,</p>
<p>I&#8217;ve been trying to figure out some way to make the place more alive. and I&#8217;ve come up with several ways to do so. I&#8217;ve added scafolding, chains and plants. I&#8217;m working on the ruins themselves, so they should replace the placeholder next week. I&#8217;m also trying to figure out a way of doing icicles efficiently. I don&#8217;t way lots of different meshes, I&#8217;d prefer as little as possible, so I&#8217;m thinking 4 or something&#8230; ah well, here is the screenshot:</p>
<p><img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Screenshot_121210.jpg" alt="Update 12.12.10" /></p>
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			<media:title type="html">kratilim</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/Screenshot_121210.jpg" medium="image">
			<media:title type="html">Update 12.12.10</media:title>
		</media:content>
	</item>
		<item>
		<title>New Project: The Frozen Temple (master material and dynamic snow!)</title>
		<link>http://teunisse.wordpress.com/2010/12/09/new-project-the-frozen-temple-master-material-and-dynamic-snow/</link>
		<comments>http://teunisse.wordpress.com/2010/12/09/new-project-the-frozen-temple-master-material-and-dynamic-snow/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 15:01:51 +0000</pubDate>
		<dc:creator>Bas Teunisse</dc:creator>
				<category><![CDATA[3D Artwork]]></category>
		<category><![CDATA[All]]></category>
		<category><![CDATA[[env] Frozen Temple]]></category>

		<guid isPermaLink="false">http://teunisse.wordpress.com/?p=105</guid>
		<description><![CDATA[Well, school finished. I&#8217;ve gotten myself a job as a game designer and me and my girlfriend have moved in together&#8230; But my hands were twitching already to get started on something new. That was weeks ago and now I&#8217;ve made some progress. I&#8217;ve gathered some concept art from Uncharted II, Castlevania and god of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=teunisse.wordpress.com&amp;blog=9065911&amp;post=105&amp;subd=teunisse&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Well, school finished. I&#8217;ve gotten myself a job as a game designer and me and my girlfriend have moved in together&#8230; But my hands were twitching already to get started on something new. That was weeks ago and now I&#8217;ve made some progress. I&#8217;ve gathered some concept art from Uncharted II, Castlevania and god of war and have started to create a frozen over temple environment as practice. Its going to be a real time environment in UDK. </p>
<p>But I wanted to streamline the process more this time so I made a master material that I can instance. This way I could create a shader that would do exactly what I wanted it to and use those functions across every material if I wanted to. I added stuff like AO maps, Dynamic (real time) snow, edge lighting etc. To give you an impression how the shader looks, there is a screenshot below. Aside from that I&#8217;ve started on the material itself and have tried to work as efficient as possible, re-using meshes etc. Here are some (very) early wip shots with lots of placeholders.</p>
<p><img src="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs989.snc4/76220_464723524412_560339412_5487088_1107829_n.jpg" alt="The master material layout" /></p>
<p><img src="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/051210_001.jpg" alt="Early screenshot 1" /></p>
<p>Expect some new screenshots soon with added chains, scaffolding, ruins etc&#8230;</p>
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		<media:content url="http://1.gravatar.com/avatar/3220ab3a80a51d148c3e53f17764e1c3?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">kratilim</media:title>
		</media:content>

		<media:content url="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs989.snc4/76220_464723524412_560339412_5487088_1107829_n.jpg" medium="image">
			<media:title type="html">The master material layout</media:title>
		</media:content>

		<media:content url="http://i849.photobucket.com/albums/ab59/Bas_Teunisse/051210_001.jpg" medium="image">
			<media:title type="html">Early screenshot 1</media:title>
		</media:content>
	</item>
		<item>
		<title>Project Z and thus school completed</title>
		<link>http://teunisse.wordpress.com/2010/09/12/project-z-and-thus-school-completed/</link>
		<comments>http://teunisse.wordpress.com/2010/09/12/project-z-and-thus-school-completed/#comments</comments>
		<pubDate>Sun, 12 Sep 2010 12:07:46 +0000</pubDate>
		<dc:creator>Bas Teunisse</dc:creator>
				<category><![CDATA[Graduation project]]></category>

		<guid isPermaLink="false">http://teunisse.wordpress.com/?p=100</guid>
		<description><![CDATA[Hi there, I&#8217;ve graduated for my masters! As stated previously I&#8217;ve been working on a project I dubbed Project Z. You can find my thesis and the game on the following links: Thesis PDF: Download Vimeo Video: http://vimeo.com/14182974&#62;View video Project &#8216;Z&#8217; download link: Download<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=teunisse.wordpress.com&amp;blog=9065911&amp;post=100&amp;subd=teunisse&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hi there,</p>
<p>I&#8217;ve graduated for my masters! As stated previously I&#8217;ve been working on a project I dubbed Project Z. You can find my thesis and the game on the following links:</p>
<p>Thesis PDF: <a href="http://www.kratilim.com/Downloads/Project_Z_Supportive_Narrative_Final.pdf">Download</a></p>
<p>Vimeo Video: <a href="http://vimeo.com/14182974">http://vimeo.com/14182974&gt;View video</a></p>
<p>Project &#8216;Z&#8217; download link: <a href="http://www.kratilim.com/Downloads/UDKInstall-ProjectZ.exef">Download</a></p>
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